Hello


I'm Randi. I make games.


Hello, my name is Miranda (Randi) Cover and I am currently working as a Programmer/Level Designer at Funkitron, Inc. At Funkitron, my responsibilities include implementing new mechanics, writing animation code, designing and implementing new levels, and integrating new assets. I graduated from the Massachusetts Institute of Technology with a BS in Mathematics with Computer Science (18C) and a minor in Ancient and Medieval Studies. My professional interests lie in game design, level design, and front end programming. When I was an undergrad, I worked with the MIT Gamelab as an artist and programmer. My passion is to bring screens to life and I'm most comfortable doing so in Lua, C# (Unity), Python, and Java. I also have experience working with Unity 5 and multiple source control programs.

Please say hello! I'd love to hear from you. My email is mcovermit@gmail.com.

Games

I love making games. From UI design to mechanic implementation, storylines, and animations. Here's a collection of some of my personal projects.



Experience

I've made games in a variety of settings. Click to find out more. I'm currently at Funkitron Games.

Skills

Here are some platforms, softwares, and programming languages I'm comfortable with. As well as some other handy skills.

LUA
Python
Java
C#
C++
Photoshop
Unity
Git
Perforce
LaTex
Javascript
CSS
jQuery
html

Relevent Course Work at MIT

Principles of Discrete Applied Mathematics (18.310),
Differential Equations (18.03),
Real Analysis (18.100B),
Linear Algebra for Math Majors (18.700),
Probability and Statistics (18.440),
Automata, Computability, and Complexity (6.045/18.400),
Undergraduate Seminar in Discrete Mathematics (18.204),
Introduction to the Theory of Computation (18.404),
Statistical Thinking and Data Analysis (15.075),

Introduction to Programming in Python (6.00),
Introduction to Programming in Java (6.s092),
Introduction to EE and Computer Science (6.01),
Digital Communication Systems (6.02),
Computer Architecture (6.004),
Introduction to Algorithms (6.006),
Elements of Software Construction (6.005),
Design and Analysis of Algorithms (6.046),
Intro to Videogame Studies (CMS.300),
Creating Videogames (CMS.611)