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Snakes

Snake-Time Continuum

This is a game that I made on a five person team over the course of 2 weeks for CMS.611 Creating Videogames. On this game I was responsible for Art, UI Design and Implementation, and QA and Debugging. I also did a lot of the integrating of back-end code with Unity and implementing of the Art. This game was made in Unity 5 with C#. A playable verison can be found below; you will probably need to use Firefox.
My team members were Nayeon Kim, Forrest Moret, Jorrie Brettin, and Giulio Gueltrini, all of whom are students at MIT.
I wish that we had had more time to develop this game. Because this was only a two week project, we ended up having to cut features that some people on the team felt were crucial to the game. Given our time frame, I do feel that we accomplished a lot and captured most of what we wanted from our original design.
Lygo was developed in Unity 5, using C# scripts, under the guidance of Philip Tan of the MIT Game Lab.