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Lygo

Lygo

Lygo is a minimalist exploration game for Android tablets. We started with the idea of home, particularly leaving home. Our team wanted to focus on the reasons we leave home, what it feels like to leave, and what it feels like when we return to our previous homes.
Our team was made up of four people: Einat Daniel-Krumholtz, Gregory Kogos, Eyal Stern, and me. I was responsible for programming, project management, some level design, and some of the art assets. This game was made in conjunction with the MIT Game Lab and the Shenkar Institute in Tel Aviv.
Lygo was developed in Unity 5, using C# scripts, under the guidance of Philip Tan of the MIT Game Lab.